Clarisse 配置文件文档

Analyze clarisse scene and save the output as task.json, asset.json, upload.json and tips.json.

1.task.json

File to save the analysis result of the scene, including scene name, cg software version, render settings, etc.

task.json example

{
    "scene_info_render": {
        "image_node": [
            {
                "frames": "0-50[1]",
                "renderable": "0",
                "output": "D:\\temp\\cam02",
                "format": "exr16",
                "LUT": "linear",
                "save_to_disk": "1",
                "name": "project://scene/cam02",
                "layers": [
                    {
                        "frames": "0-50[1]",
                        "renderable": "1",
                        "output": "D:\\temp\\cam02_layer02",
                        "format": "exr16",
                        "enable_deep_output": "1",
                        "save_to_disk": "1",
                        "enable_deep_output_path": "D:\\temp\\cam02_layer02_deep",
                        "name": "project://scene/cam02.cam02_layer02"
                    }
                ]
            }
        ]
    },
    "software_config":{
        "plugins":{},
        "cg_version":"clarisse_ifx_4.0_sp3",
        "cg_name":"Clarisse"
    },
    "task_info":{
        "task_stop_time":"259200",
        "frames_per_task":"1",
        "channel":"4",
        "task_id":"11022523",
        "project_name":"Project1",
        "platform":"2",
        "tiles":"1",
        "is_picture":"0",
        "project_id":"200953",
        "job_stop_time":"86400",
        "distribute_render_node":"3",
        "stop_after_test":"2",
        "clone_original_id":"",
        "ram":"64",
        "render_layer_type":"0",
        "test_frames":"000",
        "graphics_cards_num":"2",
        "edit_name":"",
        "pre_frames":"000",
        "input_project_path":"",
        "is_layer_rendering":"1",
        "is_distribute_render":"0",
        "time_out":"43200",
        "tiles_type":"block",
        "user_id":"100150764",
        "cg_id":"2013",
        "input_cg_file":"E:/copy/DHGB_sc05_zhuta_610-1570_v0102.project",
        "os_name":"1"
    },
    "scene_info":{
        "image_node": [
            {
                "frames": "0-50[1]",
                "renderable": "0",
                "output": "D:\\temp\\cam02",
                "format": "exr16",
                "LUT": "linear",
                "save_to_disk": "1",
                "name": "project://scene/cam02",
                "layers": [
                    {
                        "frames": "0-50[1]",
                        "renderable": "1",
                        "output": "D:\\temp\\cam02_layer02",
                        "format": "exr16",
                        "enable_deep_output": "1",
                        "save_to_disk": "1",
                        "enable_deep_output_path": "D:\\temp\\cam02_layer02_deep",
                        "name": "project://scene/cam02.cam02_layer02"
                    }
                ]
            }
        ]
    }
}

task.json参数解析

parameter type description example
software_config object environment(cg software, version and plugins, etc.) refer to software_config
task_info object render settings(priority frames, render range, etc.) refer to task_info
scene_info_render object analysis result(render node, output, etc.) refer to scene_info_render

software_config

parameter type description example
cg_name string software "Clarisse"
cg_version string software version "clarisse_ifx_4.0_sp3"
plugins object plugin{name, version} {}

task_info

parameter type description example
is_layer_rendering string render layer mode,"0":off, "1":on "1"
cg_id string software id."2013": Clarisse "2013"
ram string ram: 64 / 128 "64"
os_name string Rendering machine operating system:
"0":Linux; "1": Windows
"1"
render_layer_type string render layer mode:
"0":renderlayer方式
"1":rendersetup方式
"0"
is_distribute_render string distributed render mode,"0":off, "1":on "0"
input_cg_file string input file path "E:/copy/DHGB_sc05_zhuta_610-1570_v0102.project"
job_stop_time string Set the frame timeout time, will only affect the current frame, unit seconds "28800"
user_id string user id
pre_frames string Priority rendering (priority frames are not recommended to customize multiple individual frames) "000: 1,3-4 [1]" means:
Priority rendering first frame: No
Priority rendering middle frame: No
Priority rendering last frame: No
Priority rendering custom frame: 1,3-4 [1]
platform string submit platform :
"2": "www2",
"3": "www3",
"6": "www4",
"21": "gpu",
"2"
is_picture string if it's architectural rendering "0"
project_id string project id "200953"
channel string 1:Web local analysis (animation deduction);
2:web cloud analysis;
3:Rendering plugin submission;
4:API/SDK submission;
8:Animation plugin submission
"4"
tiles_type string "block, strip" "block"
tiles string tile number, 1 for single node, greater than 1 for tiles rendering(multi-nodes) "1"
project_name string project name "Project1"
distribute_render_node string nodes number for distributed rendering "3"
frames_per_task string frames per task "1"
stop_after_test string "1":pause after priority render,
"2":continue after priority render
(default "2")
"2"
input_project_path string project path, could be empty
task_id string task id
task_stop_time string Set the task timeout time. The task timeout stops all frames in unit seconds,unit: sec "86400"
time_out string Overtime reminder time, unit: sec "43200"

scene_info_render

parameter type description example
image_node object general info refer to scene_info_render.image_node

scene_info_render.image_node

parameter type description example
renderable string "0": do not open rendering,
“1”: open rendering (this is not the value in the scene,the platform is not open by default, the platform is notrecommended to directly render image)
"0"
output string output path of current image "D:\temp\cam02"
format string the output format for the current image "exr16"
LUT string the output color management of the current image "linear"
save_to_disk string Whether to open save output for the current image "1"
name string the name of the current image is also the path in the scene "project://scene/cam02"
layers string The value of 3dlayer in the current image is list, and the value of list is dict scene_info_render.image_node.layers
frames string frame range "0-50[1]"

scene_info_render.image_node.layers

parameter type description example
frames string frame range "0-50[1]"
renderable string "0": do not open rendering
“1”: open rendering
"1"
output string output path "D:\temp\cam02_layer02"
format string image format "exr16"
enable_deep_output string Whether the current layer should enable deep to save the output "1"
save_to_disk string "3"
enable_deep_output_path string The deep output path of the current layer "D:\temp\cam02_layer02_deep"
name string The name of the current layer is also the path in the scene "project://scene/cam02.cam02_layer02"

2.upload.json

File to save assets info

upload.json example

{
    "scene": [
        {
            "local": "E:\\work\\Trex\\ep\\ani_fly\\clarisse\\trex_fly_env_songshu.project",
            "server": "/E/work/Trex/ep/ani_fly/clarisse/trex_fly_env_songshu.project"
        }
    ],
    "asset": [
        {
            "local": "E:\\work\\Trex\\ep\\ani_fly\\clarisse\\assets\\speedtree\\guanmu01\\LeafHD2.png",
            "server": "/E/work/Trex/ep/ani_fly/clarisse/assets/speedtree/guanmu01/LeafHD2.png"
        },
        {
            "local": "E:\\work\\Trex\\ep\\ani_fly\\clarisse\\assets\\speedtree\\tree_far\\tree_far08\\HuangshanPineBark_Normal.png",
            "server": "/E/work/Trex/ep/ani_fly/clarisse/assets/speedtree/tree_far/tree_far08/HuangshanPineBark_Normal.png"
        }
    ]
}

upload.json

parameter type description example
asset object Asset path information to be uploaded refer to asset
scene object Scene file information refer to scene

asset

parameter type description example
local string local path of asset "E:\work\Trex\ep\ani_fly\clarisse\assets\speedtree\guanmu01\LeafHD2.png"
server string Relative path on the server side, generally consistent with local "/E/work/Trex/ep/ani_fly/clarisse/assets/speedtree/guanmu01/LeafHD2.png"

scene

parameter type description example
local string local path of project "E:\work\Trex\ep\ani_fly\clarisse\trex_fly_env_songshu.project"
server string Relative path on the server side, generally consistent with local "/E/work/Trex/ep/ani_fly/clarisse/trex_fly_env_songshu.project"

3.tips.json

File to save errors, warnings
{
    "50001":[
        "Nodes: /obj/flattank_fluid/compressed_cache/file_mode  File name: $HIP/geo/$HIPNAME.$OS.$F.bgeo.sc  miss file: /geo/flip_test_slice4.compressed_cache.1.bgeo.sc ",
    ]
}